The Walking Dead: The Game – Season One (Telltale Games, 2012)

One way to further your total immersion into the Walking Dead universe is to take on the emotionally-tiring episodic video game series from Telltale Games. Be warned: do not attempt if you have a history of heart conditions.

Whilst most modern games push for bigger and better graphics, more epic explosions, larger guns and loud noises, this take on the interactive adventure genre instead induces panic by forcing the player to make incredibly tough decisions in a snapshot of time without much prior warning.

The action takes place in the events immediately after the outbreak of the apocalypse in the same Atlanta locations as the early parts of the comic and TV series. You take control of convicted murderer Lee Everett, a character we are yet to meet in any other canonical Walking Dead media, as he comes to terms with the loss of his family, whilst trying to keep himself and young girl Clementine alive.

The character Clementine is the masterstroke of the game, giving it an emotional edge seldom seen in video games. The decisions made aren’t on the level of which zombie to kill first to keep us alive, but rather how can Lee earn the trust of Clementine to make sure she sides with him and can be kept safe. In this way, whilst there are always choices to be made, there is a tendency to take the moral high-ground and sensible options to ensure the right impression is made at all times.

Decision, decisions.

Decision, decisions.

This is easier said than done. Often the prompt to make a decision flashes on the screen and a button input must be made immediately. There may be four options displayed but there is always the fifth option available too: doing nothing at all often leads to the worst outcome. Mild panic ensues each time the decision prompt appears – a great way to keep players on edge.

There are some nice touches, with several familiar characters appearing to help Lee and Clementine on their early missions. Hershel, his son Shawn and Glenn appear, though these are the only ones seen in the first game.

The game was released as an episodic series in 2012 in five parts, with the 400 Days DLC released soon after. As a result, each episode is left on a slight cliffhanger, a nice touch that makes it necessary to go back for the next part (much like the comic and television series).

Stylistically, it stands on its own away from the designs of the comics and the TV series. Yet, somehow it inhabits both worlds. This is testament to both the design team and the guidance offered by the fully realised world of the source material.

As an immersive experience, The Walking Dead: The Game – Season One is one of the most accomplished video games this genre has ever seen. If you’ve completed it, you can always check out Season Two and the upcoming Michonne DLC, due in December.

The Walking Dead: The Game – Season One is available to purchase as a Game of the Year Edition, featuring all episodes and DLC, now.

The Walking Dead: The Board Game (Z-Man Games)

The first installment of The Walking Dead week looks at the most original of the Walking Dead board games out there, simply titled The Walking Dead: The Board Game.

The aim of the game is relatively straightforward. You take control of one of the main characters from the early parts of the series: Rick, Glenn, Shane, Tyreese, Andrea or Dale. You have to take your character, along with any number of followers (you start with one) and scout out three locations on the playing board from a possible four: three public locations and one private location. Each location has a list of criteria you need to meet and each character has a special ability to help your team along the way. Achieve this before anyone else on the board and you’re crowned the overall winner.

The game does its best to throw you off. Each time you try to collect resources (petrol, food or ammo) you have to pick up an encounter card. Using the abilities indicated on your party’s individual cards, you may have to try to fend off a zombie attack, trick your rival players into giving you a boost or roll the dice and see if you meet a specific criteria. The results of winning can be hugely varied. Sometimes it simply means you survive, other times you pick up a new follower (probably the most effective way to win).

Each time you move your character you leave behind a zombie token with a mystery number underneath. This is the number of zombies you must kill if you are to pass through that space in future. This doesn’t sound too bad, but if you have a key public location that is being surrounded by players, these tokens rapidly build up. Furthermore, if you are in desperate times you may choose to use one of your ammo resources and fire a machine gun into the zombie battle you are facing. This allows you to roll an extra dice but means there’s a 50% chance you will be fully surrounded by zombies. As you can guess, the more people playing the game, the faster the board fills up with zombie tokens. It makes for an interesting game.

The design of the game is beautiful and ties in perfectly with the style of the comic book. The character design might not appear familiar to those who only watch the TV series, but those who prefer the comic book will be delighted at the great job they’ve done here.

One drawback is the lack of storage inside the box. You’re going to need to buy these small plastic resealable bags. If you don’t you can add five minutes of setting-up time each time you play to overcome the fact all your counters and tokens are now jumbled up.

Another flaw is that the game rules aren’t explicitly clear, meaning the FAQ section of their website is full of answers to questions you’ve probably been asking after as little as one game. This could have been avoided by having a little more clarity in the user guide, a simple task for a relatively simple game.

Overall, this is a fantastic purchase for fans of the series, especially if you have a large group of friends who all love board games.

The Walking Dead: The Board Game is available to purchase now.